local L = LibStub("AceLocale-3.0"):NewLocale("TipTop", "zhTW")
if not L then return end

--TipTop.lua
L["Target:"] = "目標："
L["<<YOU>>"] = "<<你>>"
L["Talents:"] = "天賦"
L["Inspect Frame is open"] = "觀察面板已打開"
L[" (Rare)"] = "（稀有）"
L[" (AFK)"] = "（暫離）"
L[" (DND)"] = "（勿擾）"

--TipTopOptions.lua
L["TipTop Options"] = "TipTop設置"
L["Appearance"] = "外觀"
L["Font"] = "字體"
L["Select the font for the tooltip and health text."] = "選擇提示和生命值文本的字體"
L["Tooltip scale"] = "提示縮放"
L["The scale of the entire tooltip."] = "整個滑鼠提示的縮放"
L["Background Color/Alpha"] = "背景色和透明"
L["The background color and transparency.\n\nIf you wish to use a custom background texture and do not want it colored, set this to white."] = "背景顏色和透明度。\n\n如果你希望使用自訂背景材質並不希望它被著色，請設置為白色。"
L["Background"] = "背景"
L["Texture to use as the tip's background."] = "要用做提示背景的材質"
L["Health Bar"] = "生命條"
L["Health bar texture"] = "生命條材質"
L["Texture to use for the status bar below the tooltip."] = "提示下方狀態條的材質"
L["Health text"] = "生命值文本"
L["If checked, health percentage will be displayed on the tooltip's status bar."] = "選中的話生命值的百分比會顯示在狀態條上。"
L["Background texture"] = "背景材質"
L["Texture to use for the status bar's background."] = "狀態條的背景材質"
L["Background Color"] = "背景色"
L["The color of the health bar's background."] = "生命條的背景色"
L["Health bar on top"] = "生命條顯示在頂端"
L["If checked, the health bar will be displayed above the tooltip instead of below."] = "選中後生命條會顯示在提示的頂部而不是底部。"
L["Borders"] = "邊框"
L["Border"] = "邊框"
L["Texture for the tooltip borders."] = "提示邊框的材質"
L["Border Width"] = "邊框寬度"
L["Width of the border"] = "邊框的寬度"
L["Border color"] = "邊框顏色"
L["Color of the border when not class or item quality colored"] = "沒有被職業或物品品質著色時的邊框顏色"
L["Class-colored borders"] = "職業著色邊框"
L["If checked, the border is colored by class when mousing over a unit"] = "選擇後在指向一個單位時會按其職業著色邊框"
L["Item quality borders"] = "物品品質著色邊框"
L["If checked, the border is colored by item quality when mousing over an item"] = "選擇後在指向一個物品時會按其品質著色邊框"
L["Raid Icon"] = "團隊標記"
L["Raid icon size"] = "團隊標記大小"
L["Width and height of the raid icon on the tooltip"] = "提示上顯示的團隊標記的高度和寬度"
L["Raid icon position"] = "團隊標記位置"
L["What side of the tip you would like the icon located at."] = "將團隊標記置於提示的哪個方向"
L["X Offset"] = "橫向偏移"
L["Offsets from the icon's position left/right"] = "標記的左右方向偏移"
L["Y Offset"] = "縱向偏移"
L["Offsets from the icon's position up/down"] = "標記的上下方向偏移"
L["Position"] = "位置"
L["On Cursor"] = "依附指針"
L["Whether you want the tooltip attached to the cursor or not.\n\nNote: If checked, anchor and offsets below do not apply."] = "是否要將提示依附到滑鼠指標。\n\n注意：選擇後錨點和偏移設置將失效。"
L["Tip Anchor"] = "提示錨點"
L["What side of the screen you would like the tooltip located at."] = "將提示置於螢幕的哪個位置"
L["Offsets from the tooltip's anchor left/right"] = "提示相對錨點在左右方向的偏移"
L["Offsets from the tooltip's anchor up/down"] = "提示相對錨點在上下方向的偏移" 
L["Extra Lines"] = "額外行"
L["Target text"] = "目標文本"
L["Whether you wish to view the mouseover unit's target in the tooltip"] = "是否在提示上顯示指向的單位的目標"
L["Target emphasis"] = "目標強調"
L["When checked, if the mouseover unit's target is you, it will be displayed as <<YOU>>."] = "如果指向的單位的目標是你則顯示為<<你>>。"
L["Talent text"] = "天賦文本"
L["Whether you wish to view the mouseover unit's talent info in the tooltip"] = "是否在提示上顯示指向的玩家的天賦資訊。"